Mike Silver-Tongue Advice
The Back Room
Fleshing Out NPCs: Quick Tips for DMs on Dialogue & Purpose
Fleshing out NPCs in D&D 5e doesn’t have to be hard. Here are quick DM tips on giving your non-player characters purpose, personality, and memorable dialogue.
The Back Room
The Art of Loot: Rewarding Players Without Breaking the Game
The art of loot in D&D is about balance, timing, and meaning. Mike “Silver-Tongue” shares tips and tales on rewarding players without breaking your campaign.
The Hearth
How to Create a Character Hook for D&D
Welcome travellers! Today at the Grim Tavern, let's sit down by the hearth and chat about one of the most important parts of bringing...

