So. You’ve heard the dice calling. Maybe you’ve rolled your first natural 20 and felt the fire light in your chest. Or maybe you’re the poor soul roped into running your first campaign, wondering what in the Nine Hells all these D&D 5e books are for.
Either way, you’re here now. And lucky for you, I’ve stocked more tomes than the High Cleric’s private vault and read more of ’em than I care to admit. This D&D 5e books list is your no-nonsense, tavern-tested guide to everything in print—and everything you actually need to play.
Now listen, friend—some of the links below are affiliate links. That means if you decide to pick up a book or two through ’em, Grim Tavern earns a bit o’ coin at no extra cost to you. Helps keep the hearth warm, the tankards full, and the tales flowing. Appreciate your support, truly.
Let’s crack some spines, yeah?
📚 The Core Rulebooks: Your Holy Trinity
If you’re new to the game, think of these three as your adventuring basics: boots, blade, and bedroll. Without ’em, you’re not going far.
🛡️ 1. Player’s Handbook (PHB)
- Teaches you how to make a character, cast a spell, pick a class, and NOT die in the first ten minutes.
- Every player needs one. If you buy just one book, this is it.
🧙 2. Dungeon Master’s Guide (DMG)
- For the brave soul who runs the chaos. Packed with magic items, villain tips, and world-building tools.
- You don’t need it right away, but trust me: it makes your job easier.
🐉 3. Monster Manual (MM)
- A smorgasbord of beasts, horrors, and bitey things. Use it to terrorise your friends responsibly.
- More fun than it has any right to be.

🧪 Expansion Rulebooks: Stirring the Cauldron
These are your seasoning books—optional, but oh so flavorful. Each one adds new subclasses, spells, feats, and rule tweaks.
🔮 Xanathar’s Guide to Everything
- The beholder knows all. Includes new options for nearly every class, random tables galore, and DM tools.
🧂 Tasha’s Cauldron of Everything
- Mixes things up with new sidekicks, class options, and a sprinkle of chaos. Great for bending the rules without breaking ’em.
🌍 Monsters of the Multiverse
- A massive creature and race compendium—rebalanced, repolished, and ready to drop into any game.
🧳 A Bundle Worth Its Weight in Gold
If you’re thinking about picking up Xanathar’s Guide to Everything, Tasha’s Cauldron of Everything, and Monsters of the Multiverse, there’s a bundle deal that gets you all three in one go—and it’s a proper bargain.
Whether you’re a DM stocking your shelves or a player looking to unlock dozens of subclasses, feats, and creatures, this box set expands your game in all the right ways. Plus, the box itself looks mighty fine on any shelf, if you’re the type who likes to show off your collection.

🗺️ Campaign Settings: Pick Your Poison
So, where is your story taking place? Desert kingdoms? Haunted castles? Lightning-powered cities? These books give you entire worlds to explore.
⚔️ Forgotten Realms (Sword Coast Adventurer’s Guide)
- The default. Classic high fantasy. Think Elminster, Waterdeep, Neverwinter.
🧛 Ravenloft (Van Richten’s Guide to Ravenloft)
- Gothic horror. Vampires, curses, things in the mist. Absolutely delicious.
⚙️ Eberron (Rising from the Last War)
- Magic-tech, airships, living constructs. Sci-fantasy at its best.
🏜️ Others: Theros, Ravnica, Spelljammer, Planescape
- Want Greek gods? Floating spell-chariots? Weird space elves? These niche settings bring it.
🏰 Adventure Books: Grab Your Party
If you’re the kind who prefers the trail already blazed, these full campaigns are for you. Each one is a sprawling story in a box.
🔥 Popular Choices:
- Curse of Strahd – Gothic vampire drama in Barovia. DM’s dream, players’ nightmare.
- Lost Mine of Phandelver – Perfect intro. Now part of the Essentials Kit.
- Descent into Avernus – Road trip through literal hell. Metal.
- Rime of the Frostmaiden – Isolation and ancient secrets in the frozen north.
- Wild Beyond the Witchlight – Whimsy and trickery in the Feywild.
You don’t need to run these in order. Pick what sounds fun, and dive in.

🎒 Starter Sets & Essentials
Just starting out? Don’t want to drop 100 gold pieces on three books? Grab one of these:
🐉 Dragons of Stormwreck Isle (Starter Set)
- Streamlined rules, beginner-friendly adventure, pre-made characters.
📦 Essentials Kit
- Adds character creation, sidekick rules, and a flexible adventure.
Great for learning the ropes. Keep it behind the bar for new patrons.

📖 Anthologies & Oddities
These are your one-shot collections and experimental stories. Excellent for low-commitment fun or rotating tables.
- Candlekeep Mysteries – Short adventures built around books.
- Journeys Through the Radiant Citadel – Culturally diverse and beautifully written stories.
- Keys from the Golden Vault – Ocean’s Eleven meets dragons. All heist stories. Incredible fun.
Use these to fill a week when half your party’s off chasing owlbears IRL.
🔮 What’s Coming in 2025?
We’re standing on the edge of a new age, friends. The 2025 Core Rulebooks are coming—updated PHB, DMG, and MM, built on years of feedback. Some older content may fade into legend, but the heart of 5e stays the same.
Expect:
- More balance between classes
- Better tools for DMs
- Updated lore that welcomes new players while respecting the veterans
We’ll be ready for it. You know where to find me when the ink dries.
🍻 Final Words from the Bar
You don’t need every book on this list. Start small. Build slowly. Borrow when you can. But when you’re ready to grow, this D&D 5e books list is your road map to glory.
And remember: No matter what’s on your shelf, the real magic is at the table—with friends, dice, and stories waiting to be told.
Now pass the PHB and pour me a drink, would ya?
— Mike “Silver-Tongue”


